v0.3: animal taming, a variety of ruins, better journal
Tavern of Adventures » Devlog
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This update mostly features more contents; the game is still a draft.
The main quest line is linear, in three steps: a fight against bandits, a castle infiltration, and a dungeon exploration.
The journal now features help topics covering the basics of navigation.
The side quest about exploring ruins will generate a much larger variety of ruined buildings. Ruins may now feature body remains, and burried artifacts. And ants.
The side quest about fetching a mount in the wild has been completely reworked. The actual taming process is now a simple minigame (illustrated in the screenshot above) that takes place among larger, dangerous saurians. You may have to hide under dolmens!
Files
Tavern of adventures v0.3.zip 236 MB
34 days ago
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Tavern of Adventures
A showcase of the Roguerrants game engine
Status | Prototype |
Author | Stéphane Rollandin |
Genre | Adventure |
Tags | 2D, Procedural Generation, Roguelike, Singleplayer, Tactical RPG, Top-Down, Top Down Adventure, Turn-based, Turn-Based Combat |
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