v0.3: animal taming, a variety of ruins, better journal
Tavern of Adventures » Devlog
This update mostly features more contents; the game is still a draft.
The main quest line is linear, in three steps: a fight against bandits, a castle infiltration, and a dungeon exploration.
The journal now features help topics covering the basics of navigation.
The side quest about exploring ruins will generate a much larger variety of ruined buildings. Ruins may now feature body remains, and burried artifacts. And ants.
The side quest about fetching a mount in the wild has been completely reworked. The actual taming process is now a simple minigame (illustrated in the screenshot above) that takes place among larger, dangerous saurians. You may have to hide under dolmens!
Files
Tavern of adventures v0.3.zip 236 MB
1 day ago
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Tavern of Adventures
A showcase of the Roguerrants game engine
Status | Prototype |
Author | Stéphane Rollandin |
Genre | Adventure |
Tags | 2D, Procedural Generation, Roguelike, Singleplayer, Tactical RPG, Top-Down, Top Down Adventure, Turn-based, Turn-Based Combat |
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